using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_DALA_502 : SimTemplate //* 愤怒的银行家 Infuriated Banker
	{
		//Whenever a Coin is played, gain +1/+1.
		//每当有一张“幸运币”被使用，便获得+1/+1。
		
		
	}
}
